Character model progress

Work progresses in our next stretch to GXAus, with voice acting and background art in production. The main bulk of what has to be done before then is character sprites – someone has to tell this story, right?

Each character is built from a 2D drawing in Paint Tool Sai which is then cut up and rigged as a 3D-looking model in Live2D. To use version 1.0 of Thuost, he begins at this,

– then is split up into this –

– which can then be animated like so:

The various elements of the face can be complicated, but it’s far more interesting to deal with characters that have six limbs, or wings.

We’ll be updating our Patreon with some other examples of character sprites, as well as some new short fiction. To get an early peek at what we’re up to, drop by and donate a dollar or two.

Safelor design progression

Safelor animated!

Safelor is a centaur matriarch, acting as leader and guide to her herd. While centaur herds are traditionally made up of a few extended family groups, Safelor has a history of adopting people who she feels needs her protection, regardless of blood relation – or race.

Unlike Garros, Safelor’s appearance has been fairly consistent since her initial conception – a chestnut mare dressed in green. The dark pattern across her face and back is a burn scar from when the Baker’s Lane community home burned down. The bandage and sling on her arm are from injuries sustained in the opening scenes of the game.

Jackin animations



Six month’s progress – pictured above are two animated gifs of Jackin, the first from September last year and the second from last week.

There have been some minor changes to the design of her face and pants, but mostly the quality difference is from a change in lineart and much better animation. Figuring out a character’s ‘idle’ animation, the one that plays all the time, is a real challenge. They need to look alive, but they can’t make any large or sudden movements or the animation becomes distracting. For example, the Jackin on the left is flexing her hand and flicking her tail very obviously, while the Jackin on the right looks far more natural and relaxed.