Jackin animations

 

 

Six month’s progress – pictured above are two animated gifs of Jackin, the first from September last year and the second from last week.

There have been some minor changes to the design of her face and pants, but mostly the quality difference is from a change in lineart and much better animation. Figuring out a character’s ‘idle’ animation, the one that plays all the time, is a real challenge. They need to look alive, but they can’t make any large or sudden movements or the animation becomes distracting. For example, the Jackin on the left is flexing her hand and flicking her tail very obviously, while the Jackin on the right looks far more natural and relaxed.

 

A Reason to Fight

Throughout the year I’ll be writing short bits of fiction to explore more about the world of Death of Magic, the people who live there, and what their lives are like. Some will be letters, entries from history books, or journal entries. Others, like the story below, will be vignettes from the point of view of characters from the game. This first story gives an insight into life in the mer community in the outer city.

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GX Australia

Death of Magic group photo

GX Australia was awesome fun – thank you to everyone that came!

It’s such a different experience to go to an event where everyone is on the same page, where being open minded about each other’s differences is just what people do.

We got to meet a huge spectrum of people, and it was wonderful to see people’s faces light up when they heard about the story we’re making – I am so much more stoked about working on this project. I think we’re making something special, and I can’t wait to see it done.